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Miscellaneous question about Weapon Master damage: GLAIVE

What I did not see in the Weapon Designer rules which I would have like to have seen is some mention of dealing with weapon master bonuses. Currently 1/5 of Skill doesn’t really do anything once you...

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Scaling of Move

A visitor writes by email:T.Bone:Cool new site! Now on to the irritating part... :) Once again, I've forgotten (or maybe never even learned) part of the power-to-mass argument. Please tell me which of...

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GLAIVE conversion notes

Simple first steps toward 4e compatibilityHere are some comments made in the SJG GURPS forums, on updates required to bring the GLAIVE weapon creation system up to 4e speed:* Treat any reference to...

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Notes on natural encumbrance (GULLIVER)

Forum poster P, in reference to GULLIVER's natural encumbrance rules, included the word "messy" among other (much nicer!) comments. Of course, I had to ask what's "messy" with them, and P was kind...

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The GURPS Diner

The GURPS Diner began... heck, who knows any more. 1997 or so? It's an old fixture of the GURPS fan web, and has received many hundreds of thousands of visits. (I lost track somewhere during my...

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Recycled content: defaults and other tips for COSH

I won't be able to post things next week, so here's some recycled material for approaching visitors. While searching through old email, I found the following post I'd made to the Gurpsnet mailing...

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THE TAKEOUT MENU #001

THE TAKEOUT MENU: Flyaway Missives from T Bone's Games Diner#001, November 17 2006 Good day, intrepid subscribers. Allow me target your mailbox with this blast (ROF 1, Acc 0, Affliction: Sleepiness)...

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T Bone's Rules of Dilettante Game Design, Part II

More navel-gazing, following an earlier inward journey of pretentious self-discovery (aka Part I).While moving old site and GULLIVER FAQs to a new FAQ page, I extracted some "GULLIVER game design...

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Edge Protection notes

A reader asks some good questions about mixing the Edge Protection rules with other armor variants. I'm not sure of all the answers, so if you'd like to mull armor-y things a bit, please pop over and...

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It's here! GULLIVER Mini for GURPS 4e!

We interrupt your browsing for a special infomercial from T Bone's GURPS Diner.Hmm. Well, since we can't run actual infomercials here, I can at least show you the script. Read more...

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Game design musing: Point-cost scale for stats

A post on the SJG forums, http://forums.sjgames.com/showthread.php?p=413646&posted=1#post413646 :Originally Posted by DouglasColeThe value of that extra level of stat/skill very much depends on...

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DECIDE implementation notes

DECIDE has racked up many comments on this site, as well as in a related SJG forum thread. http://www.gamesdiner.com/decidehttp://forums.sjgames.com/showthread.php?p=458795While the idea behind DECIDE...

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GLAIVE weapon design system: 4e-friendly spreadsheet and thoughts

Ahoy! Many thanks to all those in the past who have contributed to or commented on GLAIVE, a low-tech weapon design system for GURPS 3e.I recently received a couple of inquiries about updating the...

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FEND updated for GURPS 4e

FEND is an experimental look at using full Skill level for GURPS defenses, like any other use of a skill, instead of the game's Skill/2 mechanic. The update isn't a massive overhaul, but now includes...

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ESCARGO updated for GURPS 4e

ESCARGO, that quirky reworking of skill costs in GURPS, is now updated for GURPS 4e. That doesn't call for any big changes, but as always, an update provides chance to polish lots of little rough...

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Mail about mail (and other armor and EP topics)

In this earlier post, I mentioned that I'd been answering email questions about my Edge Protection (EP) rules for armor in GURPS. For those with an interest in EP, here's a paraphrasing of my...

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Anouncing MERC: Make Every Roll Count

Make Every Roll Count (MERC) by Ben Finney is a set of gaming guidelines for placing story first and making the most of gamers' time at the table. More narrowly, it homes in on a key question at the...

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Very tiny GULLIVER LITE for 3e update

The old GULLIVER LITE distillation of my GULLIVER for GURPS 3e rules is still available for all the retro 3e players out there. I noticed an embarrassing boo-boo in the text, though: long-outdated URL...

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Sports throwing skills in COSH

The old GULLIVER for GURPS 3e details throwing skills for use in sports, not combat. Generally, these gain a hefty distance bonus in exchange for several drawbacks: encumbrance penalties, a Ready...

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Minor GLAIVE for 3e update

I've made a very minor update of the GLAIVE system for detailed low-tech weapon design, to v2.1. It's a minor clean-up of writing, including friendlier compatibility with GURPS 4e. The end product is...

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